As early as last month, Japanese technology giant Sony announced that it would bring one very important feature to the PlayStation 5 in the coming months. This is a VRR (Variable refresh rate). Sony has now announced that this feature will arrive on the PlayStation 5 as early as this week.
Sony has stated that the feature will be available through software updates. VRR on the PlayStation 5 will be enabled by users via an option in the screen and video settings. The feature will only be available on supported games, but it will be possible to enable it on games that are not supported. However, the latter option can cause unexpected visual effects and may not necessarily work in all cases.
VRR dynamically synchronizes the refresh rate of the PS5 console’s graphics output display. This will improve the visual performance of PS5 games by minimizing or eliminating visual artifacts, such as the problem of “tearing” the screen. Playing many PS5 games will be much smoother, as scenes are rendered immediately, graphics look clearer, and input delays are reduced. VRR will not only improve the performance of games that can have unstable frame rates but will also help in a faster response.
The Japanese company has announced a list of games that will receive original VRR support in the coming weeks:
- Astro’s Playroom,
- Call of Duty: Vanguard,
- Call of Duty: Black Ops Cold War,
- Destiny 2,
- Devil May Cry 5 Special Edition,
- DIRT 5,
- Marvel’s Spider-Man Remastered,
- Marvel’s Spider-Man: Miles Morales,
- Ratchet & Clank: Rift Apart,
- Resident Evil Village,
- Tiny Tina’s Wonderlands,
- Tom Clancy’s Rainbow Six Siege and
- Tribes of Midgard.
And, here is the catch:
However, what is important to note is that this feature will only be compatible with TVs and monitors that support HDMI 2.1. This is an unexpected decision by Sony, as the Xbox Series X / S and even the One X / S support VRR on HDMI 2.0 as well. screens. This will mean that a large number of users will be left without the VRR feature.
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